Unreal Engine MCP Server A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through a native C++ Automation Bridge plugin. Built with TypeScript and C++. Table of Contents Features Getting Started Configuration Available Tools Docker Documentation Community Development Contributing Features Architecture Native C++ Automation — All operations route through the MCP Automation Bridge plugin Dual Transport — Native HTTP/SSE (no bridge needed) or WebSocket via TypeScript bridge Dynamic Type Discovery — Runtime introspection for lights, debug...
| Stars | 959 |
| Forks | 184 |
| Language | C++ |
| Category | MCP 服务器 |
| License | MIT |
| Quality Score | 76.552300360191/100 |
| Open Issues | 15 |
| Last Updated | 2026-10-19 |
| Created | 2025-09-07 |
| Platforms | mcp |
| Est. Tokens | ~20k |
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Unreal_mcp is A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.. It is categorized as a MCP 服务器 with 959 GitHub stars.
Unreal_mcp is primarily written in C++. It covers topics such as mcp, mcp-server, unreal-engine.
You can find installation instructions and usage details in the Unreal_mcp GitHub repository at github.com/ChiR24/Unreal_mcp. The project has 959 stars and 184 forks, indicating an active community.
Unreal_mcp is released under the MIT license, making it free to use and modify according to the license terms.