mcp-unity

by CoderGamester · MCP 服务器 · ★ 1.9k

About mcp-unity

MCP Unity Editor (Game Engine) MCP Unity is an implementation of the Model Context Protocol for Unity Editor, allowing AI assistants to interact with your Unity projects. This package provides a bridge between Unity and a Node.js server that implements the MCP protocol, enabling AI agents like Cursor, Windsurf, Claude Code, Codex CLI, GitHub Copilot, and Google Antigravity to execute operations within the Unity Editor.

claudecodecodex-clicopilotcursorgame-developmentmcpmodel-context-protocolopenaiopenclawunity

Quick Facts

Stars1,926
Forks245
LanguageC#
CategoryMCP 服务器
LicenseMIT
Quality Score66.2204739910254/100
Open Issues8
Last Updated2026-10-11
Created2025-03-13
Platformsclaude-code, cli, codex, dotnet, mcp
Est. Tokens~24k

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Frequently Asked Questions

What is mcp-unity?

mcp-unity is Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs. It is categorized as a MCP 服务器 with 1.9k GitHub stars.

What programming language is mcp-unity written in?

mcp-unity is primarily written in C#. It covers topics such as claudecode, codex-cli, copilot.

How do I install or use mcp-unity?

You can find installation instructions and usage details in the mcp-unity GitHub repository at github.com/CoderGamester/mcp-unity. The project has 1.9k stars and 245 forks, indicating an active community.

What license does mcp-unity use?

mcp-unity is released under the MIT license, making it free to use and modify according to the license terms.

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