pyxel-mcp MCP server for Pyxel, a retro game engine for Python. Enables AI to autonomously run, verify, and iterate on retro game programs. Features Run & Capture — Run a Pyxel script and capture a screenshot — Capture screenshots at multiple frame points for animation verification — Simulate keyboard/mouse input and capture screenshots Inspect & Debug — Check syntax and common anti-patterns without running Pyxel — Read game object attributes at specific frames with timeline diff — Capture screen as a compact color index grid (no image tokens) — Compare two frames and report pixel differences...
| Stars | 15 |
| Forks | 3 |
| Language | Python |
| Category | MCP 服务器 |
| License | MIT |
| Quality Score | 55.478/100 |
| Open Issues | 3 |
| Last Updated | 2026-05-01 |
| Created | 2026-03-01 |
| Platforms | claude-code, mcp, python |
| Est. Tokens | ~25k |
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pyxel-mcp is MCP server for AI-assisted retro game development with Pyxel. It is categorized as a MCP 服务器 with 15 GitHub stars.
pyxel-mcp is primarily written in Python. It covers topics such as ai, claude, game-engine.
You can find installation instructions and usage details in the pyxel-mcp GitHub repository at github.com/kitao/pyxel-mcp. The project has 15 stars and 3 forks, indicating an active community.
pyxel-mcp is released under the MIT license, making it free to use and modify according to the license terms.